PM3.6 - Donkey Kong - Common Subroutine 0x23950

  1. ChangeSubactionRestartFrame(ItemLegsJumpSquat)
  2. UnknownEvent { namespace: 0x2, code: 0x0, unk1: 0x0, arguments: [Value(10133), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 8 }), Requirement { flip: false, ty: InAir }] }
  3. UnknownEvent { namespace: 0x2, code: 0x0, unk1: 0x0, arguments: [Value(10136), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 9 }), Requirement { flip: false, ty: AnimationEnd }] }